Monday, November 23, 2009
Process of creating a Luminair
Inspiration
Sunday, November 8, 2009
perspective drawing
This was my first attempt at drawing in one point perspective. I was having difficulties with how things turned out looking and how I perceive them in real life. It made me think that what I was doing was wrong. Other than that I did not struggle. for this perspective I drew the contour in pen then shaded with pencil. I am pleased with how it turned out, but I know i can improve on my shading.
Friday, November 6, 2009
Junk Drawer
The junk drawer was a poject to help with cross hatching and shading. I had never done crooshatcihng before this so i learned a lot. The most difficult part was keeping the lines consistent with how spaced out they were and keeping then straight. With this project I came to realise that the more contrast the better.
Floating cubes
Friday, October 30, 2009
Comparing and contrasting
This model has a full dome then an angular backboard surrounding the back of it which looks like is is going to curve in. Both spaces are defined and easy to pick out but I am not sure what the dialog is.
This models is very circular and the skewers curve into the centers while the shell covers it. They both sort of meet in the middle. I can see the dialog as coming together. Everything about this model works together.
Both of these models have a lot in common. They both bent their skewers in order to form a dome shape and the the Bristol board is formed around the dome. Both spaces in each model are defined with curves.
Understanding DIALOG
Thursday, October 15, 2009
understanding UNITY
Sticks and Cell Phone Models
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